Handling Different File Types in Apollo

So, I’ve finally snagged some time to whip out a post about dealing with different file types with the File API in Apollo AIR. The contents of a file can be read into a ByteArray and manipulated there. For example if we had a simple text file we could read in its contents to a [...]

Reading a file Asynchronously with ActionScript 3

Sometimes (okay, manytimes) files are large enough that the process of opening and reading its contents may take some time. To solve issues related to the extra time this may take AS3 allows you to open files asynchronously. I’d like to add to the information from the reading files with AS3 post. Here we’ll cover [...]

Reading a file with ActionScript 3

The ALPHA release of Apollo, Adobe’s cross-operating system runtime allows for some pretty sweet functionality: Drag-and-drop support Rich clipboard access Desktop and system shortcuts What I was excited about was the File API. The ability to access, read and write to files is something that is completely necessary in a desktop applications, not to mention, [...]