Beatport Downloader 1.0 officially launched!

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The Beatport Downloader launched officially on April 22nd. This is an application that the team here at Realeyes built. The official downloader description follows: The Beatport Downloader allows you to download and organize your recently purchased tracks with one click. No more incomplete or lost music, easily see the status of all your downloads. Organize [...]

Handling Different File Types in Apollo

So, I’ve finally snagged some time to whip out a post about dealing with different file types with the File API in Apollo AIR. The contents of a file can be read into a ByteArray and manipulated there. For example if we had a simple text file we could read in its contents to a [...]

Reading a file Asynchronously with ActionScript 3

Sometimes (okay, manytimes) files are large enough that the process of opening and reading its contents may take some time. To solve issues related to the extra time this may take AS3 allows you to open files asynchronously. I’d like to add to the information from the reading files with AS3 post. Here we’ll cover [...]

Reading a file with ActionScript 3

The ALPHA release of Apollo, Adobe’s cross-operating system runtime allows for some pretty sweet functionality: Drag-and-drop support Rich clipboard access Desktop and system shortcuts What I was excited about was the File API. The ability to access, read and write to files is something that is completely necessary in a desktop applications, not to mention, [...]

Apollo is on Labs – Houston we have blastoff!

….yeah I know geeky. Apollo is now on Labs! Apollo is a cross-OS runtime that allows developers to leverage their existing web development skills (Flash, Flex, HTML, Ajax) to build and deploy desktop RIA’s. http://labs.adobe.com Related PostsThinking about a Flex Project? Start here. My New Certifications Max 2007 – Presentation Resources Posted Setting up Cruisecontrol [...]