Adobe Marketplace and the GTrack OSMF Plugin

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The Adobe Marketplace launched recently: Adobe Marketplace is the ultimate destination for all things Adobe — If you’ve created a technology or service that enhances or integrates with Adobe AIR, Photoshop, or the Open Source Media Framework, we invite you to register with the largest community of AIR users, Photoshop enthusiasts and OSMF developers in [...]

Mobile Development is Exploding – Hello PlayBook!

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I didn’t go to Adobe Max this year (yes I’ve kicked myself) but I think some of the news and tools that were announced there have me extremely excited! One of the more exciting items was RIM’s announcement surrounding the Playbook and Adobe AIR. The coolest part of the announcement, the free PlayBook for any [...]

OSMF 1.5 is in the Wild!

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Open Source Media Framework (OSMF) is an open software framework for building robust, feature rich video players and applications based on the Adobe® Flash® Platform. OSMF has two key objectives: Enable content providers to focus on the user experience, rather than player plumbing Enable ecosystem partners to focus delivering best-in-class services, instead of player integration [...]

OSMF 1.0 has been released!

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The Open Source Media Framework (OSMF) was released today. If you don’t know what OSMF is: Open Source Media Framework (OSMF) simplifies the development of media players by allowing developers to assemble components to create high-quality, full-featured video playback experiences. This open framework enables development focused on web-based video monetization, with lower costs and faster [...]

Git-ing Started: My Git Journey

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I have finally made some time to check out Git. For the past couple of days I’ve been experimenting with Git to see if it is something that we should use at Realeyes Media. The following is my Git story as well as some of the resources that I gathered along the way. First things [...]